Beetle.NetPackageTCP通讯组件

联合创作 · 2023-09-29 09:23

Beetle.NetPackage是一个多平台Client Socket TCP通讯组件,组件制统一的对象协议制定规则,可以灵活方便地通过对象来描述TCP通讯交互.支持平台有Flash,.NET和Android。

组件制定了不同语言平台下访问TCP服务的统一处理规则;分别有协议描述规范和消息处理控制。不同语言平台下都提供了一致的对象和接口主要包括:IMessage,Packge,INetClientHandler和NetClient等。

  • 2013-08-23
    修复android和.net在写入utf字符为空的错误
    添加消息和消息列表写入读取方法(.net android) 
    • android
      	<T extends IMessage> T ReadMessage(Class<T> type) throws Exception;
      	<T extends IMessage> AbstractCollection<T> ReadMessages(Class<T> type) throws Exception; void Write(IMessage msg)throws Exception;
      	<T extends IMessage> void Write(AbstractCollection<T> messages) throws Exception;
      
    • .net  
              T Reads<T>() where T : IMessage, new();
              IList<T> ReadMessages<T>() where T : IMessage, new(); void Write(IMessage message); void Write(IList<IMessage> messages);
      
  • 2013-08-15
    添加写入和读取接口IDataWriter和IDataReader.IMessage的Save和Load依赖于以上两个接口 

IMessage

消息描述接口,所有通讯消息必须实现相关规则。

  • flase
    	public class Register implements IMessage
    	{ public var Name:String; public var EMail:String; public var City:String; public var Country:String; public var RegTime:Date; public function Register()
    		{
    		} public function Load(reader:ByteArray):void {
    			Name= reader.readUTF();
    			EMail= reader.readUTF();
    			City= reader.readUTF();
    			Country = reader.readUTF(); var dv:String= reader.readUTF();
    			RegTime=DateFormatter.parseDateString(dv);
    			
    			
    		} public function Save(writer:ByteArray):void {
    			writer.writeUTF(Name);
    			writer.writeUTF(EMail);
    			writer.writeUTF(City);
    			writer.writeUTF(Country); var d:DateFormatter =new DateFormatter();
    			d.formatString="YYYY-MM-DD HH:NN:SS";
    			writer.writeUTF(d.format(RegTime));
    			
    		
    		}
    	}
    
  • android
    public class Register implements IMessage { public String Name; public String EMail; public String City; public String Country; public Date RegTime;
    	
    	
    	@Override public void Load(DataInputStream stream) throws Exception { // TODO Auto-generated method stub Name = stream.readUTF();
    		EMail = stream.readUTF();
    		City = stream.readUTF();
    		Country = stream.readUTF();
    		String format = "yyyy-MM-dd HH🇲🇲ss";
    		SimpleDateFormat sdf = new SimpleDateFormat(format);
    		RegTime = sdf.parse(stream.readUTF());
    	   
    		
    	}
    
    	@Override public void Save(DataOutputStream stream) throws Exception { // TODO Auto-generated method stub stream.writeUTF(Name);
    		stream.writeUTF(EMail);
    		stream.writeUTF(City);
    		stream.writeUTF(Country);
    		String format = "yyyy-MM-dd HH🇲🇲ss";
    		SimpleDateFormat sdf = new SimpleDateFormat(format);
    		stream.writeUTF(sdf.format(RegTime));
    	}
    
    }
    
  • c#
        public class Register:Beetle.NetPackage.IMessage
        { public String Name; public String EMail; public String City; public String Country; public DateTime RegTime; public void Load(Beetle.NetPackage.BufferStream reader)
            {
                Name = reader.ReadUTF();
                EMail = reader.ReadUTF();
                City = reader.ReadUTF();
                Country = reader.ReadUTF(); string date = reader.ReadUTF();
                Console.WriteLine(date);
                RegTime = DateTime.ParseExact(date, "yyyy-MM-dd HH🇲🇲ss", CultureInfo.InvariantCulture);
            } public void Save(Beetle.NetPackage.BufferStream writer)
            {
                writer.WriteUTF(Name);
                writer.WriteUTF(EMail);
                writer.WriteUTF(City);
                writer.WriteUTF(Country);
                writer.WriteUTF(RegTime.ToString("yyyy-MM-dd HH🇲🇲ss"));
            }
        }
    

Package

该对象是用于通讯协议描述,默认实现4字节描述消息大小规范。Package的主要工作是对象写入通讯数据和从通讯数据获取对象。对象只是提供一个基础的处理规则,在应用中使用者必须从此类的基础上派生出新的协议处理对象。

  • flash
    	public class NPPackage extends Package
    	{ public function NPPackage()
    		{ super();
    		} protected override function WriteMessageType(writer:ByteArray, message:IMessage):void {
    			writer.writeUTF(flash.utils.getQualifiedClassName(message));	
    		} protected override function GetMessage(reader:ByteArray):IMessage
    		{ var name:String = reader.readUTF(); if(name=="Register") return new Register(); return null;
    		}
    	}
    
  • android
    public class NPPackage extends Package {
    
    	@Override protected void WriteMessageType(DataOutputStream writer, IMessage message) throws Exception { // TODO Auto-generated method stub writer.writeUTF(message.getClass().getSimpleName());
    	}
    
    	@Override protected IMessage GetMessage(DataInputStream reader) throws Exception { // TODO Auto-generated method stub String name= reader.readUTF(); if(name.equals("Register")) return new Register(); return null;
    	}
    
    }
    
  • c#
        class NPPackage:Beetle.NetPackage.Package
        { protected override void WriteMessageType(Beetle.NetPackage.BufferStream writer, Beetle.NetPackage.IMessage message)
            {
                writer.WriteUTF(message.GetType().Name);
            } protected override Beetle.NetPackage.IMessage GetMessage(Beetle.NetPackage.BufferStream reader)
            { string Name = reader.ReadUTF(); switch (Name)
                { case "Register": return new Register();
                } return null;
            }
        }
    

INetClientHandler

该接口主要用于描述TCP连接处理规则,包括有数据接收事件,错误处理事件,连接创建成功和失败事件。 

 

public interface INetClientHandler { void Receive(NetClient client, Object msg); void Error(NetClient client, Exception e); void Disposed(NetClient client); void Connected(NetClient client);

}

 

NetClient

该对象主要用于创建TCP通讯和进行消息发送接收处理。

  • flash
    mClient = new NetClient("127.0.0.1",9088,new NPPackage(),new NetClientHandler(
    	ClientReceive,ClientError,ClientDisposed,ClientConnected));
    mClient.SocketEndian = Endian.BIG_ENDIAN;
    mClient.Connect();
    
  • android
    mClient = new NetClient("10.0.2.2", 9088, new NPPackage(), this);
    mClient.Connect();
    
  • c#
    mClient = new Beetle.NetPackage.NetClient("127.0.0.1", 9088, new NPPackage(), this);
    mClient.LittleEndian = false;
    mClient.Connect();
    

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