vertx-starterPOC for vert.x starter project

联合创作 · 2023-09-22 20:57

vertx-starter

This is a simple online generator for vert.x projects

The whole SPA is data-driven, build tools can be added to the file metadata/buildtools.json.

Usage from cli

Build the required files with

gulp build-cli

And then run the cli with

npm run cli

If you want a zip output you can use -z flag

Preset documentation

Look at preset specific documentation for more info:

Data files

buildtools.json

buildtools.json file is composed of several properties:

  • id an unique id for the tool
  • file just a placeholder to show on screen (has no side effects)
  • fields a list of properties that will be available to the template engine
  • languages supported languages
  • templates simple templates that apply to all languages
  • defaults default dependencies that are automatically selected for this tool
  • executables list of template elements that should be marked as executable (required for Unix OSes)
  • blob an existing zip file that will be merged into the final zip

fields

A field can be seen as a variable that can be used later on the code generation.

It allows the following properties:

  • key unique id
  • label the label for the key
  • required boolean
  • prefill a default value for the key
  • type of the field. Allowed: input, checkbox, file. Default: input

Note on type: file: In browser files are feed in the engine as string UTF-8 decoded, while on CLI they are paths to the file

languages

A language represents a programming language and has the following properties:

  • id an unique id (should match the vertx-lang-xxx)
  • templates an extra list of templates for this language

components.json

Components represent all dependencies you can add to the project. Components can be added to the file components.json

Components have the following properties:

  • groupId
  • artifactId
  • version
  • stack is the component part of the official stack
  • description
  • core is a special marker for languages like scala. If true it means that there are no prefixed artifacts

presets.json

Preset projects can be added to the generator. They are listed in the file presets.json.

A preset has the following properties:

  • id an unique id
  • description a simple description
  • dependencies a list of dependencies to be added by default
  • buildtool the tool that this preset expect to be present
  • language the language this preset requires
  • templates a list of extra templates that are required for this preset (no file name translation will occurr)
  • executables a list of extra executable templates that are required for this preset
  • blob an existing zip file that will be merged into the final zip (will override build tool one)

Templates

The generated project comes from the handlebars templates under templ for each build tools there should be a folder. In this folder, all files will be handled as handlebars templates.

When dealing with templates that need to live in a specific package name the following rules apply:

  1. The metadata should refer to the file using the following pattern: some-dir/{packageName}/File.extension
  2. The file should be saved excluding any package e.g.: some-dir/File.extension

Important to note that extra packages after the {packageName} are allowed e.g.: some-dir/{packageName}/impl/File.extension.

Build process

There is no build process except if templates are added/modified. In this case, handlebars needs to precompile the templates.

This can be done using NPM, start by installing the required dependencies:

npm install

And then compile the templates:

npm run build

Release

Increase the version in package.json will generate a new sw.js cache version and invalidate the old one.

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