Hands-On Concurrency with Rust

联合创作 · 2023-09-28 15:58

Most programming languages can really complicate things, especially with regard to unsafe memory access. The burden on you, the programmer, lies across two domains: understanding the modern machine and your language's pain-points. This book will teach you to how to manage program performance on modern machines and build fast, memory-safe, and concurrent software in Rust. It sta...

Most programming languages can really complicate things, especially with regard to unsafe memory access. The burden on you, the programmer, lies across two domains: understanding the modern machine and your language's pain-points. This book will teach you to how to manage program performance on modern machines and build fast, memory-safe, and concurrent software in Rust. It starts with the fundamentals of Rust and discusses machine architecture concepts. You will be taken through ways to measure and improve the performance of Rust code systematically and how to write collections with confidence. You will learn about the Sync and Send traits applied to threads, and coordinate thread execution with locks, atomic primitives, data-parallelism, and more.

The book will show you how to efficiently embed Rust in C++ code and explore the functionalities of various crates for multithreaded applications. It explores implementations in depth. You will know how a mutex works and build several yourself. You will master radically different approaches that exist in the ecosystem for structuring and managing high-scale systems.

By the end of the book, you will feel comfortable with designing safe, consistent, parallel, and high-performance applications in Rust.

Brian Troutwine's professional focuses on real-time, fault-tolerant and critical software in high-scale and/or embedded systems. He is a frequent international public speaker on these topics. He knows many programming languages but works primarily in Erlang/OTP, C++, Rust, Haskell.

He is keenly interested in building reliable, real-time systems that have to cope with some extre...

Brian Troutwine's professional focuses on real-time, fault-tolerant and critical software in high-scale and/or embedded systems. He is a frequent international public speaker on these topics. He knows many programming languages but works primarily in Erlang/OTP, C++, Rust, Haskell.

He is keenly interested in building reliable, real-time systems that have to cope with some extreme or another. He is also fascinated both by the constraints of embedded machines and networked systems. He spends time engineering custom software for unusual problem domains.

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