Android实现悬浮按钮拖动功能

龙旋

共 10373字,需浏览 21分钟

 ·

2021-05-23 03:49

在应用商店、京东、游戏中心,右下角都有一个悬浮的按钮,可能是可以拖动的,一般用于广告或活动。本篇来用ViewDragHelper来做悬浮按钮的拽托,并处理fling(惯性滑动)。


效果图:


ViewDragHelper每个方法的分析,在之前的文章有分析,本篇则不再赘述了。


原理分析


  • 我们在ViewDragHelper中提供的回调中,处理悬浮按钮的移动边界,不允许超出父布局。


  • 松手回弹处理,在onViewReleased()方法中判断,松手时的坐标位于屏幕一半的左侧,还是右侧,决定回弹到哪一边,使用ViewDragHelper的settleCapturedViewAt()方法进行弹性移动。


  • fling操作处理,判断移动的距离是否小于固定值,并且速度小于指定速度,则当为fling操作,判断滑动方法是左右,还是上下,如果是左右,再惯性滑动到哪一侧。



主要复杂的地方在onViewReleased(),处理fling操作时代码比较多,如果不处理fling,只判断松手位置在屏幕一半的哪一边,代码量就只有3分之一。


完整代码


  • 约定id


由于我们要捕获子View,而布局中允许有多个子View,所以我们约定可拖动的按钮的id为float_button。

<?xml version="1.0" encoding="utf-8"?><resources>    <item name="float_button" type="id"/></resources>


  • 自定义View


重点都在FloatButtonLayout类中了,实现过程中发现,如果给悬浮按钮设置了OnClick点击事件,会导致无法拖动,估计是Down事件被悬浮按钮拦截了导致。为了处理这个问题,我在类中也判断了是否是点击操作,提供了回调设置,通过setCallback(),设置点击监听,代替原生onClick()点击监听即可。


public class FloatButtonLayout extends FrameLayout {    /**     * 可拽托按钮     */    private View mFloatButton;    /**     * 拽托帮助类     */    private ViewDragHelper mViewDragHelper;    /**     * 回调     */    private Callback mCallback;
public FloatButtonLayout(@NonNull Context context) { this(context, null); }
public FloatButtonLayout(@NonNull Context context, @Nullable AttributeSet attrs) { this(context, attrs, 0); }
public FloatButtonLayout(@NonNull Context context, @Nullable AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(context, attrs, defStyleAttr); }
private void init(Context context, AttributeSet attrs, int defStyleAttr) { mViewDragHelper = ViewDragHelper.create(this, 0.3f, new ViewDragHelper.Callback() { /** * 开始拽托时的X坐标 */ private int mDownX; /** * 开始拽托时的Y坐标 */ private int mDownY; /** * 开始拽托时的时间 */ private long mDownTime;
@Override public boolean tryCaptureView(@NonNull View child, int pointerId) { return child == mFloatButton; }
@Override public int clampViewPositionHorizontal(@NonNull View child, int left, int dx) { //限制左右移动的返回,不能超过父控件 int leftBound = getPaddingStart(); int rightBound = getMeasuredWidth() - getPaddingEnd() - child.getWidth(); if (left < leftBound) { return leftBound; } if (left > rightBound) { return rightBound; } return left; }
@Override public int clampViewPositionVertical(@NonNull View child, int top, int dy) { //限制上下移动的返回,不能超过父控件 int topBound = getPaddingTop(); int bottomBound = getMeasuredHeight() - getPaddingBottom() - child.getHeight(); if (top < topBound) { return topBound; } if (top > bottomBound) { return bottomBound; } return top; }
@Override public int getViewHorizontalDragRange(@NonNull View child) { return getMeasuredWidth() - getPaddingStart() - getPaddingEnd() - child.getWidth(); }
@Override public int getViewVerticalDragRange(@NonNull View child) { return getMeasuredHeight() - getPaddingTop() - getPaddingBottom() - child.getHeight(); }
@Override public void onViewCaptured(@NonNull View capturedChild, int activePointerId) { super.onViewCaptured(capturedChild, activePointerId); mDownX = capturedChild.getLeft(); mDownY = capturedChild.getTop(); mDownTime = System.currentTimeMillis(); }
@Override public void onViewReleased(@NonNull final View releasedChild, float xvel, float yvel) { super.onViewReleased(releasedChild, xvel, yvel); //松手回弹,判断如果松手位置,近左边还是右边,进行弹性滑动 int fullWidth = getMeasuredWidth(); final int halfWidth = fullWidth / 2; final int currentLeft = releasedChild.getLeft(); final int currentTop = releasedChild.getTop(); //滚动到左边 final Runnable scrollToLeft = new Runnable() { @Override public void run() { mViewDragHelper.settleCapturedViewAt(getPaddingStart(), currentTop); } }; //滚动到右边 final Runnable scrollToRight = new Runnable() { @Override public void run() { int endX = getMeasuredWidth() - getPaddingEnd() - releasedChild.getWidth(); mViewDragHelper.settleCapturedViewAt(endX, currentTop); } }; Runnable checkDirection = new Runnable() { @Override public void run() { if (currentLeft < halfWidth) { //在屏幕一半的左边,回弹回左边 scrollToLeft.run(); } else { //在屏幕一半的右边,回弹回右边 scrollToRight.run(); } } }; //最小移动距离 int minMoveDistance = fullWidth / 3; //计算移动距离 int distanceX = currentLeft - mDownX; int distanceY = currentTop - mDownY; long upTime = System.currentTimeMillis(); //间隔时间 long intervalTime = upTime - mDownTime; float touched = getDistanceBetween2Points(new PointF(mDownX, mDownY), new PointF(currentLeft, currentTop)); //处理点击事件,移动距离小于识别为移动的距离,并且时间小于400 if (touched < mViewDragHelper.getTouchSlop() && intervalTime < 300) { if (mCallback != null) { mCallback.onClickFloatButton(); } //因为判断为点击事件后,return就会让按钮不进行贴边回弹了,这里再添加处理,让可以贴边回弹 checkDirection.run(); return; } //判断上下滑还是左右滑 if (Math.abs(distanceX) > Math.abs(distanceY)) { //左右滑,滑动得少,并且速度很快,则为fling操作 if (Math.abs(distanceX) < minMoveDistance && Math.abs(xvel) > Math.abs(mViewDragHelper.getMinVelocity())) { //距离相减为正数,则为往右滑 if (distanceX > 0) { scrollToRight.run(); } else { //否则为往左 scrollToLeft.run(); } } else { //不是fling操作,判断松手位置在屏幕左边还是右边 checkDirection.run(); } } else { //上下滑,主要是判断在屏幕左还是屏幕右,不需要判断fling checkDirection.run(); } invalidate(); } }); }
@Override public boolean onInterceptTouchEvent(MotionEvent ev) { return mViewDragHelper.shouldInterceptTouchEvent(ev); }
@Override public boolean onTouchEvent(MotionEvent event) { mViewDragHelper.processTouchEvent(event); return true; }
@Override public void computeScroll() { super.computeScroll(); if (mViewDragHelper != null && mViewDragHelper.continueSettling(true)) { invalidate(); } }
@Override protected void onFinishInflate() { super.onFinishInflate(); mFloatButton = findViewById(R.id.float_button); if (mFloatButton == null) { throw new NullPointerException("必须要有一个可拽托按钮"); } }
/** * 获得两点之间的距离 */ public static float getDistanceBetween2Points(PointF p0, PointF p1) { return (float) Math.sqrt(Math.pow(p0.y - p1.y, 2) + Math.pow(p0.x - p1.x, 2)); }
public interface Callback { /** * 点击时回调 */ void onClickFloatButton(); }
public void setCallback(Callback callback) { mCallback = callback; }}


具体使用


  • 布局中添加,包裹可拖动的悬浮按钮

<?xml version="1.0" encoding="utf-8"?><androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"    xmlns:app="http://schemas.android.com/apk/res-auto"    xmlns:tools="http://schemas.android.com/tools"    android:layout_width="match_parent"    android:layout_height="match_parent"    tools:context=".MainActivity">
<TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="可拖动移动按钮,点击按钮跳转活动页" android:textColor="@android:color/black" app:layout_constraintBottom_toBottomOf="parent" app:layout_constraintLeft_toLeftOf="parent" app:layout_constraintRight_toRightOf="parent" app:layout_constraintTop_toTopOf="parent" />
<com.zh.android.floatbutton.weiget.FloatButtonLayout android:id="@+id/float_button_layout" android:layout_width="match_parent" android:layout_height="match_parent">
<ImageView android:id="@id/float_button" android:layout_width="58dp" android:layout_height="58dp" android:src="@mipmap/ic_launcher" /> </com.zh.android.floatbutton.weiget.FloatButtonLayout></androidx.constraintlayout.widget.ConstraintLayout>


  • Java代码,设置点击事件

public class MainActivity extends AppCompatActivity {    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        FloatButtonLayout floatButton = findViewById(R.id.float_button_layout);        //设置点击事件,跳转活动页面        floatButton.setCallback(new FloatButtonLayout.Callback() {            @Override            public void onClickFloatButton() {                startActivity(new Intent(MainActivity.this, NewYearActivity.class));            }        });    }}


源码地址:

https://github.com/hezihaog/FloatButton


到这里就结束了.

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